ã 감정표현 2회 재생 후 기본값으로 ë³돌 변경
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Before Width: | Height: | Size: 3.7 MiB After Width: | Height: | Size: 548 KiB |
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Before Width: | Height: | Size: 548 KiB |
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Before Width: | Height: | Size: 814 KiB |
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Before Width: | Height: | Size: 1.6 MiB |
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Before Width: | Height: | Size: 174 KiB After Width: | Height: | Size: 928 KiB |
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Before Width: | Height: | Size: 98 KiB |
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Before Width: | Height: | Size: 1.2 MiB |
@@ -2,7 +2,7 @@ import 'package:flutter/material.dart';
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import 'package:video_player/video_player.dart';
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import '../models/chat_message.dart';
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import '../services/chat_service.dart';
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import 'dart:math'; //26.06.24 추가
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import 'dart:math';
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class ChatScreen extends StatefulWidget {
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@@ -32,39 +32,36 @@ class _ChatScreenState extends State<ChatScreen> {
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_addInitialMessage();
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}
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//26.06.24 추가 시작
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String _getVideoFileName(int emotionCategory) {
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(String, int) _getVideoInfo(int emotionCategory) {
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switch(emotionCategory) {
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case 1:
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return 'default.mp4'; // DEFAULT
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return ('default.mp4', 10); // DEFAULT
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case 2:
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return 'joy.mp4'; // JOY
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return ('joy.mp4', 8); // JOY
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case 3:
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return 'thinking.mp4'; // THINKING
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return ('thinking.mp4', 10); // THINKING
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case 4:
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return 'realization.mp4'; // REALIZATION
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return ('realization.mp4', 10); // REALIZATION
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case 5:
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return 'angry.mp4'; // ANGER
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return ('angry.mp4', 10); // ANGER
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case 6:
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return 'thirst.mp4'; // THIRST
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return ('thirst.mp4', 10); // THIRST
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case 7:
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return 'cold.mp4'; // COLD
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return ('cold.mp4', 8); // COLD
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default:
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return 'default.mp4'; // 기본값
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return ('default.mp4', 10); // 기본값
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}
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}
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void _initializeVideo(int emotionCategory) {
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final videoFileName = _getVideoFileName(emotionCategory);
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final (videoFileName, duration) = _getVideoInfo(emotionCategory);
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print('비디오 변경: emotion=$emotionCategory → $videoFileName');
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print('비디오 변경: emotion=$emotionCategory → $videoFileName (${duration}초)');
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// 새 비디오 컨트롤러 생성
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final newController = VideoPlayerController.asset('assets/videos/$videoFileName');
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// 새 비디오를 먼저 로드
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newController.initialize().then((_) {
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// 로드 완료 후에 기존 컨트롤러 교체
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try {
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if (_videoController.hasListeners) {
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_videoController.dispose();
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@@ -73,7 +70,6 @@ class _ChatScreenState extends State<ChatScreen> {
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print('기존 컨트롤러 dispose 스킵: $e');
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}
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// 새 컨트롤러로 교체
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_videoController = newController;
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_videoController.setLooping(true);
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_videoController.setVolume(0.0);
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@@ -86,7 +82,6 @@ class _ChatScreenState extends State<ChatScreen> {
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print('비디오 로드 오류: $error');
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});
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}
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//26.06.24 추가 끝
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void _addInitialMessage() {
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setState(() {
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@@ -101,7 +96,6 @@ class _ChatScreenState extends State<ChatScreen> {
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});
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}
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//26.06.24 추가 시작
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void _sendMessage(String text) async {
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if (text.isEmpty) return;
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@@ -148,15 +142,27 @@ class _ChatScreenState extends State<ChatScreen> {
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if (emotionCategory != _currentEmotion) {
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print('감정 변경! $emotionCategory로 비디오 교체');
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_currentEmotion = emotionCategory;
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// 백그라운드에서 비디오 로드 (화면 깜빡임 없음)
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_isVideoInitialized = false;
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_initializeVideo(_currentEmotion);
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// 영상별 길이에 맞춰 DEFAULT로 복원
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final (_, duration) = _getVideoInfo(emotionCategory);
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final delaySeconds = duration * 2; // 2번 재생
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Future.delayed(Duration(seconds: delaySeconds), () {
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if (mounted) {
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print('DEFAULT로 복원');
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_currentEmotion = 1; // DEFAULT = 1
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_initializeVideo(1);
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}
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});
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}
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_messages.add(
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ChatMessage(
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text: responseMessage,
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isUser: false,
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timestamp: DateTime.now(),
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emotionCategory: emotionCategory, // ← 추가
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emotionCategory: emotionCategory,
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),
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);
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_isLoading = false;
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@@ -165,13 +171,13 @@ class _ChatScreenState extends State<ChatScreen> {
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} catch (e) {
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print('메시지 전송 오류: $e');
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setState(() {
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_messages.removeLast(); // ← 로딩 메시지 제거
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_messages.removeLast();
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_messages.add(
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ChatMessage(
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text: '오류가 발생했습니다. 다시 시도해주세요.',
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isUser: false,
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timestamp: DateTime.now(),
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emotionCategory: _currentEmotion, // ← 추가
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emotionCategory: _currentEmotion,
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),
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);
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_isLoading = false;
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@@ -179,7 +185,6 @@ class _ChatScreenState extends State<ChatScreen> {
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_scrollToBottom();
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}
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}
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//26.06.24 추가 끝
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void _scrollToBottom() {
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Future.delayed(const Duration(milliseconds: 100), () {
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@@ -213,7 +218,7 @@ class _ChatScreenState extends State<ChatScreen> {
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Container(
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decoration: BoxDecoration(
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image: DecorationImage(
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image: AssetImage('assets/images/background1.png'),
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image: AssetImage('assets/images/background.png'),
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fit: BoxFit.cover,
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),
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),
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@@ -223,7 +228,6 @@ class _ChatScreenState extends State<ChatScreen> {
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decoration: BoxDecoration(
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color: Colors.white.withOpacity(0.8), // 투명도 넣기
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borderRadius: BorderRadius.circular(36), // 모서리 둥글게
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// border: Border.all(color: Color(0xFFE0E0E0), width: 1),
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),
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child: Row(
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children: [
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@@ -232,14 +236,6 @@ class _ChatScreenState extends State<ChatScreen> {
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flex: 5,
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child: Container(
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margin: const EdgeInsets.fromLTRB(30, 0, 30, 50),
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// decoration: BoxDecoration(
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// color: Colors.white,
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// borderRadius: BorderRadius.circular(30),
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// border: Border.all(
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// color: Color(0xFFE0E0E0),
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// width: 1,
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// ),
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// ),
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child: Column(
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children: [
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// 헤더
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@@ -353,7 +349,7 @@ class _ChatScreenState extends State<ChatScreen> {
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),
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),
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),
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const SizedBox(height: 16),
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const SizedBox(height: 55),
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// 캐릭터 정보 + 설명 문구
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// 1. 가장 바깥쪽 박스 추가
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Container(
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@@ -431,7 +427,12 @@ class _ChatScreenState extends State<ChatScreen> {
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Expanded(
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flex: 5,
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child: Container(
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margin: const EdgeInsets.all(50),
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margin: const EdgeInsets.only(
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top: 50,
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bottom: 50,
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right: 50,
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left: 10,
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),
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decoration: BoxDecoration(
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color: Color(0xFFfbfdf8),
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borderRadius: BorderRadius.circular(30),
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@@ -533,7 +534,6 @@ class _ChatScreenState extends State<ChatScreen> {
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controller: _scrollController,
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padding: const EdgeInsets.all(16),
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itemCount: _messages.length,
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//26.06.24 추가 시작
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itemBuilder: (context, index) {
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final message = _messages[index];
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final isLoadingMessage = _isLoading &&
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@@ -544,7 +544,6 @@ class _ChatScreenState extends State<ChatScreen> {
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isLoading: isLoadingMessage,
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);
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},
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//26.06.24 추가 끝
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),
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),
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),
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@@ -822,7 +821,7 @@ class _ChatScreenState extends State<ChatScreen> {
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// Layer 이미지 (화면 전체)
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IgnorePointer(
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child: Image.asset(
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'assets/images/layer_img1.png',
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'assets/images/layer_img.png',
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fit: BoxFit.cover,
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width: double.infinity,
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height: double.infinity,
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@@ -836,11 +835,11 @@ class _ChatScreenState extends State<ChatScreen> {
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class _ChatBubble extends StatelessWidget {
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final ChatMessage message;
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final bool isLoading; //26.06.24 추가
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final bool isLoading;
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const _ChatBubble({
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required this.message,
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this.isLoading = false //26.06.24 추가
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this.isLoading = false
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});
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String _formatTime(DateTime dateTime) {
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@@ -911,7 +910,6 @@ class _ChatBubble extends StatelessWidget {
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),
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],
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),
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// 26.06.24 추가 시작
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child: isLoading
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? _LoadingAnimation() // 로딩 중
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: SelectableText(
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@@ -924,7 +922,6 @@ class _ChatBubble extends StatelessWidget {
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height: 1.4,
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),
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),
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// 26.06.24 추가 끝
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),
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),
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if (!message.isUser) const SizedBox(width: 8),
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@@ -942,7 +939,6 @@ class _ChatBubble extends StatelessWidget {
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}
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}
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//26.06.24 추가 시작
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class _LoadingAnimation extends StatefulWidget {
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const _LoadingAnimation();
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@@ -1060,8 +1056,4 @@ class _DotPainter extends CustomPainter {
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@override
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bool shouldRepaint(_DotPainter oldDelegate) => false;
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}
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//26.06.24 추가 끝
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//26.06.24 추가 시작
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//26.06.24 추가 끝
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}
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10
pubspec.yaml
@@ -72,17 +72,9 @@ flutter:
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- assets/images/profile.png
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- assets/images/background.png
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- assets/images/background1.png
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- assets/images/background2.png
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- assets/images/background3.png
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- assets/images/send.png
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- assets/images/layer_img.png
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- assets/images/layer_img1.png
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- assets/images/layer_img2.png
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- assets/images/chat_img.png
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- assets/images/send.png
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# To add assets to your application, add an assets section, like this:
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# assets:
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